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・ Lars Oostveen
・ Lars Osa
・ Lars Osberg
・ Lars Ove Moen
・ Lars Paaske
・ Lars Palmqvist
・ Lars Passgård
・ Lars Paul Esbjörn
・ Lars Pearson
・ Lars Peder Brekk
・ Lars Pensjö
・ Lars Persson
・ Lars Peter Hansen
・ Lars Petersen
・ Lars Peterson
Lars Petrus
・ Lars Petter Nordhaug
・ Lars Petterson
・ Lars Petterson-Adolph Carlson Three-Decker
・ Lars Petterson-Fred Gurney Three-Decker
・ Lars Petterson-James Reidy Three-Decker
・ Lars Petterson-Silas Archer Three-Decker
・ Lars Pettersson
・ Lars Pettersson (ice hockey)
・ Lars Physant
・ Lars Pinnerud
・ Lars Pirak
・ Lars Pleidrup
・ Lars Porsena
・ Lars Pålsson Syll


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Lars Petrus : ウィキペディア英語版
Lars Petrus

Lars Petrus (born 1960) is an accomplished speedcuber.
In 1982, he became the national champion of Sweden, and went on to finish fourth overall at the first official Rubik's Cube World Championships held in Budapest, Hungary. He later published his method, known as the Petrus system, on the Internet. It has become an extremely popular method among intermediate and upper-level speedcubers, although its more recent use has diminished considerably due to the increased predominance of methods such as ZZ, Roux, and CFOP. Petrus won the 3x3x3 Fewest Moves category at the 2005 World Championships held in November 2005 at Lake Buena Vista, Florida, USA claiming the US$500 prize. He currently resides in SF Bay Area, California, USA.
==The Lars Petrus System==
The Petrus System was designed as an alternative to the popular layer-based solutions of the early 1980s. Petrus reasoned that as a solver constructs layers, further organization of the cube's remaining pieces is restricted by what one has already done. In order for a layer-based solution to continue after the first layer had been constructed, the solved portion of the cube would have to be temporarily disassembled while the desired moves were made, then reassembled afterward. Petrus sought to get around this quagmire by solving the cube outwards from one corner, leaving him with unrestricted movement on several sides of the cube as he progressed. This method is often used to solve the cube in a fewest-moves solution.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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